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WWII (Arcade/Shooter) by Oscar BraindeaD

screenshot 1 screenshot 2

The 16 Days Later compo held by GBAX and Emuholic brought not only a bunch of great games - we also had a proof that Fenix isn't just a lame game engine - no you can do great games with it, as we can see with NazcaDreams and WWII. But no more spoiling, let's go!
WWII (which is obviously the abbreviation of 'World War II, now that explains the scenery and the airplanes...) was the first game I tried from all the 16 Days Later entries (well, apart from those I already received directly from my developer mates), and at first, I thought: "Yeah, interesting graphics, but is shooting those planes all I gotta do?". Well, I zapped on to the next entry pretty quickly, but later on, I tried it again, and, believe it or not, it's one of my 16 Days Later favourite entries! It is really a good idea to have a look at the controls, this way you can learn about the possibilities I haven't worked out by myself (like rising altitude). Talking about controls, they're pretty good in general, but one thing is a bit strange to me, you go faster by pressing the d-pad down and slower by pressing it up. No big deal though.
In the game, you're controlling an airplane and you have to complete various missions. The first one is rather boring, you need to patrol over the area (which on theone hand could be bigger, but on the other hand is big enough when you're looking for just one more enemy plain floating around somewhere) and shoot down all enemy planes, but the later missions are pretty interesting and diversified - from bombing over shooting down enemy planes to protecting buildings.
The graphics are quite good, but the sound is just the standard bang-bang-boom stuff. I'd loved to have some music at least in the menu, but it's no big drawback. The game looks rather complete, it's fair for beginners and later on it gets challenging. Overall, it just has what i expect from a homebrew game, it's even suited for just 5 minutes gaming fun. It's not exactly the classic shooter you'd expect, but sometimes slight changes are a good thing, don't you think?

Addition, Dec/11/2004: I just received a mail from Oscar, stating that he added shadows, a minimap (yes! This kicks ass!) and better controls. I changed the rating accordingly, Try it!



Download WWII from GP32x.de
Download WWII from PDRoms.de

Judgement:
| GFX 9 | SND 5 | GAMEPLAY 9 | PROGRESS 9 | GAMEIDEA 6 | REPLAY VALUE 8 | OVERALL 7.7 |


Review by Don Nov/02/2004.
Developer Info
Oscar BraindeaD

Oscar BraindeaD's games reviewed:
WWII
PTC
Top Ten
9.2 Lacuna
9.2 GP32 Card Casino
8.8 Electronia
8.8 Giana's Return
8.7 xRick
8.7 Puzzle Mix
8.5 Tie Break Tennis
8.5 Nazca Dreams
8.5 Columns GP32
8.3 Crazy Jack
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